TY - BOOK AU - Hamm,Gene TI - How to get a job in animation (and keep it) SN - 9780325008028 (alk. paper) AV - NC1765 .H32 2006 PY - 2006/// CY - Portsmouth, NH PB - Heinemann KW - Animation (Cinematography) KW - Vocational guidance KW - United States N1 - Includes bibliographical references (p. 111-118); Working for studios -- How Steven Spielberg landed his first job in the movies -- The three major techniques of animation and the skills they require -- What you should study in school to put on your reel -- Why you should move to Hollywood -- How I got my first job on Lord of the Rings (the Bakshi version) -- Working at Hanna-Barbera (cashing my reality check) -- Storyboards class: preparing to go out on my own -- Stalking the wild job: research -- How to keep a job once you have it (work habits) -- How to deal with the union -- Working for yourself -- Freelancing: how to be your own studio -- How to write a press release (shameless self-promotion) -- Your website and the new economy -- How to win a film festival -- Frequently asked questions UR - http://www.loc.gov/catdir/toc/ecip066/2006001161.html ER -