| 000 | 02260cam a22003374a 4500 | ||
|---|---|---|---|
| 999 |
_c26290 _d26290 |
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| 001 | 14226387 | ||
| 005 | 20170203155642.0 | ||
| 008 | 060111s2006 nhua b 000 0 eng | ||
| 010 | _a 2006001161 | ||
| 020 | _a9780325008028 (alk. paper) | ||
| 020 | _a0325008027 (alk. paper) | ||
| 020 | _a9780325008028 | ||
| 035 | _a(OCoLC)ocm63108388 | ||
| 035 | _a(OCoLC)63108388 | ||
| 042 | _apcc | ||
| 043 | _an-us--- | ||
| 050 | 0 | 0 | _aNC1765 .H32 2006 |
| 100 | 1 | _aHamm, Gene. | |
| 245 | 1 | 0 |
_aHow to get a job in animation (and keep it) / _cGene Hamm ; illustrations by Gene Hamm. |
| 260 |
_aPortsmouth, NH : _bHeinemann, _cc2006. |
||
| 300 |
_ax, 118 p. : _bill. ; _c23 cm. |
||
| 504 | _aIncludes bibliographical references (p. 111-118). | ||
| 505 | 0 | _aWorking for studios -- How Steven Spielberg landed his first job in the movies -- The three major techniques of animation and the skills they require -- What you should study in school to put on your reel -- Why you should move to Hollywood -- How I got my first job on Lord of the Rings (the Bakshi version) -- Working at Hanna-Barbera (cashing my reality check) -- Storyboards class: preparing to go out on my own -- Stalking the wild job: research -- How to keep a job once you have it (work habits) -- How to deal with the union -- Working for yourself -- Freelancing: how to be your own studio -- How to write a press release (shameless self-promotion) -- Your website and the new economy -- How to win a film festival -- Frequently asked questions. | |
| 650 | 0 |
_aAnimation (Cinematography) _xVocational guidance _zUnited States. |
|
| 856 | 4 | 1 |
_3Table of contents _uhttp://www.loc.gov/catdir/toc/ecip066/2006001161.html |
| 942 |
_2lcc _cBOOKS |
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